BattleTech ProtoMech Technical Readout

Type/Model: Orc [Human Sphere]
Tech: Clan / 3067
Config: ProtoMech
Rules: Rules Level 2, Standard design
   
Mass: 4 tons   (4,000 kg)
Chassis: Advanced Composite
Power Plant: 36 Size Fusion
Cruise Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type: Integral Advanced Alloy
Armament:
3 SRM 1s
Manufacturer:    Unknown
   Location:    Unknown
Communications System:    Unknown
Targeting & Tracking System: Unknown


Overview:
Clan Hell's Horses' combined arms doctrine, coupled with a revitalization program initiated by Khan James Cobb, fueled an expansion of ProtoMech deployment after they first assimilated the new technology from the fallen Smoke Jaguars. This revitalization led to the development of new ProtoMech designs specifically created with the Horses' unique battle philosophies in mind. The Orc shock trooper is still used to this day.

Capabilities:
Built for speed and survivability, the four-ton Orc was the first Hell's Horses ProtoMech to enter standard production. Protected by a full ton of armor, and sporting overland speeds comparable to many Clan medium 'Mechs and a quartet of single-tube SRMs, the Orc is mobile and durable, but might ordinarily be seen as little more than a nuisance to most battlefield units. However, because most Orcs carry inferno rounds rather than standard missiles, their incendiary loadout upgrades this unit's lethality greatly.

Deployment
The Horses and Clan Snord field entire ProtoMech Stars as special attachments to every Cluster in their front-line forces. On paper, these units are typically assigned to aerospace Trinaries, but most find themselves working in close coordination with the vehicle Supernovas instead.


Type/Model: Orc [Human Sphere]
Mass: 4 tons   (4,000 kg)
Equipment:   Mass
Internal Structure: 10 pts Advanced Composite 400
Engine: 36 Size Fusion 900
   Walking MP: 6    
   Running MP: 9    
Cockpit, Life Support, Sensors & Pilot: 500  
Heat Sinks: 0 Compact ProtoMech 0  
Armor Factor: 20 pts Integral Advanced Alloy 1,000  

    Internal Armor
    Structure Value
  Head: 1 4
  Torso: 4 7
  Left / Right Arms: 1 / 1 2 / 2
  Legs: 3 5

Weapons & Equipment: Loc Heat Ammo Mass
1 SRM 1 Left Arm 0 5 300
1 SRM 1 Right Arm 0 5 300
1 SRM 1 Torso 0 5 300
1 SRM 1 Torso 0 5 300
TOTALS:   0   4.00
Mass Left, kg:       0

Calculated Factors:
Total Cost: 690,248 C-Bills
Battle Value: 131
Cost per BV: 5,269.07
Weapon Value: 16 / 16 (Ratio = .12 / .12)
Damage Factors:    SRDmg = 6; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 6,   Armor/Structure: 5 / 0
    Damage PB/M/L: 6/6/-,   Overheat: 0
    Class: P ,   Point Value: 1

Designed with HeavyMetal Lite